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Character Study - Fall 2019

This was a semester long project where I attempted my first 3D modeled character. I decided to have my character feel like it was from an Art Deco-Futuristic era, and I took inspiration from shows and movies such as The Rocketeer, Futurama, The Six Million Dollar Man, and the Guardians of the Galaxy.

This project took me from the end of August until Early December, and it was a very interesting experience to work with, and I feel that if given the chance (or just out of sheer boredom) I may attempt to create a second version, or give this character a rig and bring it into Unity or Unreal, give it accessories such as a helmet, jet pack or weapons.

Project sheet with perspective views

Project sheet with perspective views

3D model on Sketchfab

Perspective views - main views (pre head texture)

Perspective views - main views (pre head texture)

Perspective views - section views (pre head texture)

Perspective views - section views (pre head texture)

Initial character concept sketches

Initial character concept sketches

Initial character head sculpt

Initial character head sculpt

Initial character body sculpt

Initial character body sculpt

Character Model - Retopology/Low Poly

Character Model - Retopology/Low Poly

Character Model - UV Unwrap

Character Model - UV Unwrap